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authorfxqnlr <[email protected]>2023-05-02 20:37:23 +0200
committerfxqnlr <[email protected]>2023-05-02 20:37:23 +0200
commit202ed4fcaa69e7de23e83fab0bae4ced6209eee4 (patch)
tree94c907a04f357f71f35e0d4a27b7e272dc00c476 /src/main.rs
parente8cac6786bc2e91382316ef1023a494c3e812013 (diff)
downloadmodlist-202ed4fcaa69e7de23e83fab0bae4ced6209eee4.tar
modlist-202ed4fcaa69e7de23e83fab0bae4ced6209eee4.tar.gz
modlist-202ed4fcaa69e7de23e83fab0bae4ced6209eee4.zip
added config option for default mc version
changed version input system
Diffstat (limited to 'src/main.rs')
-rw-r--r--src/main.rs18
1 files changed, 12 insertions, 6 deletions
diff --git a/src/main.rs b/src/main.rs
index 82c0ade..93da718 100644
--- a/src/main.rs
+++ b/src/main.rs
@@ -3,7 +3,7 @@ use modlist::{
3 config::Cfg, 3 config::Cfg,
4 db::{config_get_current_list, lists_get, lists_get_all_ids}, 4 db::{config_get_current_list, lists_get, lists_get_all_ids},
5 download, export, get_current_list, import, list_add, list_change, list_remove, list_version, 5 download, export, get_current_list, import, list_add, list_change, list_remove, list_version,
6 mod_add, mod_remove, update, IDSelector, List, Modloader, 6 mod_add, mod_remove, update, IDSelector, List, Modloader, check_game_versions, VersionLevel,
7}; 7};
8 8
9//TODO implement remote sql db 9//TODO implement remote sql db
@@ -18,6 +18,10 @@ struct Cli {
18 /// config file path 18 /// config file path
19 #[arg(short, long)] 19 #[arg(short, long)]
20 config: Option<String>, 20 config: Option<String>,
21
22 /// Force GameVersion update
23 #[arg(long)]
24 force_gameupdate: bool,
21} 25}
22 26
23#[derive(Subcommand)] 27#[derive(Subcommand)]
@@ -72,6 +76,7 @@ enum Commands {
72 /// the list you want to export 76 /// the list you want to export
73 list: Option<String>, 77 list: Option<String>,
74 }, 78 },
79 Test
75} 80}
76 81
77#[derive(Subcommand)] 82#[derive(Subcommand)]
@@ -147,7 +152,8 @@ enum ListCommands {
147async fn main() { 152async fn main() {
148 let cli = Cli::parse(); 153 let cli = Cli::parse();
149 154
150 let config = Cfg::init(cli.config).unwrap(); 155 let config = Cfg::init(cli.config).await.unwrap();
156 check_game_versions(format!("{}/versions.json", config.versions).as_str(), cli.force_gameupdate).await.unwrap();
151 157
152 match cli.command { 158 match cli.command {
153 Commands::Mod { command } => { 159 Commands::Mod { command } => {
@@ -204,11 +210,10 @@ async fn main() {
204 None => config.clone().defaults.modloader, 210 None => config.clone().defaults.modloader,
205 }; 211 };
206 212
213 let versions_path = &config.versions;
207 let ver = match version { 214 let ver = match version {
208 Some(ver) => ver, 215 Some(ver) => VersionLevel::from(&ver).get(versions_path).unwrap(),
209 //TODO get latest version 216 None => config.clone().defaults.version.get(versions_path).unwrap(),
210 //TODO impl config for specific version or latest or latest snap
211 None => "1.19.4".to_string(),
212 }; 217 };
213 218
214 list_add(config, id, ver, ml, directory) 219 list_add(config, id, ver, ml, directory)
@@ -262,6 +267,7 @@ async fn main() {
262 import(config, filestr, download).await 267 import(config, filestr, download).await
263 } 268 }
264 Commands::Export { list } => export(config, list), 269 Commands::Export { list } => export(config, list),
270 Commands::Test => Ok(()),
265 } 271 }
266 .unwrap(); 272 .unwrap();
267} 273}